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Stock maps
20 maps available to play in Call of Duty 4.
Some of these stock maps (maps made by the official developers of CoD4) have different name and title.
The name is what you should use when starting the map using the command /map [map name]
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Backlot - mp_backlot
Average sized map in the middle of an middle-east town.
Quite realistic, lots of hiding places.
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Bloc - mp_bloc
Average sized map in russia winter.
With one big open place in the center and
two long buildings on the sides, its one of the best maps to use a sniper.
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Bog - mp_bog
Average sized map in middle-east.
Open field with some objects, on one side 2 buildings.
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Wet work - mp_cargoship
Small map on a ship. You have two camps and everybody just runs into eachother.
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District - mp_citystreets
Nice realistic map with a variaty of hide places.
Once again a middle-eastern town with a market in the middle, lower than the rest of the map.
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Ambush - mp_convoy
Two camps, separated by a hill/road with tanks.
On both sides middle-eastern buildings.
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Countdown - mp_countdown
Open area with random placed objects.
Dont have many hide places... just run and shoot.
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Crash - mp_crash
Map with a crashed helicopter in the middle of a middle-eastern environment,
you can hide on some of the high buildings.
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Crossfire - mp_crossfire
Map in a middle-east town.
The road has an Z-shape, and makes it a wonderfull map for snipers and close-combat soldiers.
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Downpour - mp_farm
Very different map than those middle-eastern maps; lots of green and rain.
Has two machine guns placed at two sides of the map, spraying the whole map.
Its very difficult to advance to the other side with your team the sideways often get blocked.
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Overgrown - mp_overgrown
Quite a large map, nice for snipers. Has some buildings and a (wanne-be)
ditch in the middle. Through a map-hack, you can be on one of the rooftops.
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Pipeline - mp_pipeline
Two large storage buildings with on one side open field (barely used) and
on the other site a few buildings. The storage buildings look like the old mp_depot.
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Shipment - mp_shipment
Very small map. Very busy and is just extremely random with the times you get killed.
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Showdown - mp_showdown
Small map, one building in the center with a inner courtyard.
Alleys at both sides of the building, very symmetric.
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Strike - mp_strike
Nice map, quite realistic. Located in a south-east town, has some camper place though.
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Vacant - mp_vacant
Average map located in a sort of office. Close range map with quick movements.
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Broadcast - mp_
A large, multi-story television station with plenty of window vantage points
creates the perfect setting for floor-to-floor combat, surrounded by extensive
outdoor areas consisting of a long parking lot, surrounding buildings with sniping hiding spots.
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Creek - mp_
“Creek” consists of heavy foliage, great for sniper cover, a deep ravine offers an
excellent vantage point for ambushes, an underground cave offers an alternate evasion
route and various multi-floor houses populate a patchwork of connected farmland.
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Chinatown - mp_
This district offers a variety of open-street and interior settings,
perfect for fire fights throughout the connected roads, courtyards,
antique shops and markets within it.
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Killhouse - mp_
“Killhouse” is an enclosed warehouse made of plywood structures,
mock-ups and speed-run courses used for training,
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